"Media Engineering and Technology aims at the evolving field of nearly all aspects
of information and multimedia processing. The study program in Media Engineering
and Technology rests on the same fundamentals as for Information Technology, i.e.,
mathematics, physics, electronics, computer science, communications, and their related
methodologies, with specialization and extension to media technologies such as voice,
audio and video, multimedia, media design, information retrieval and representation
concepts."
Prof. Dr. Hans Peter Grossmann
GUC Founding Dean,
Faculty of Media Engineering and Technology
Computer Science and Engineering
Graduates specialize in the design and development of all aspects of software and hardware systems;
their work is concerned with information processing through the structuring, representation,
transformation and transmission of information. The fundamentals of this major include
programming systems and languages, computer architecture, data structures, operating
systems, databases, computer networks, analysis and design of algorithms, theory
of computation, software engineering, embedded systems, computer graphics, microprocessors,
artificial intelligence, distributed systems, compilers, real time systems, augmented
reality and computer security.
Digital Media Engineering and Technology
Graduates specialize in the design and development of all aspects of media systems;
their work is concerned with media processing. This is quite a wide field encompassing
creation of information contents, storage, transmission/ distribution and rendering
in various media. Media include text, still images, graphics, animation, audio and
video.
The fundamentals of this major include programming systems and languages, computer
architecture, data structures, operating systems, databases, computer networks,
Web technologies, digital signal processing, embedded systems, computer graphics,
visualization and animation, video and audio technology, multimedia and networking,
computer vision, human computer interaction, digital media transmission, audio and
acoustics, augmented reality, advanced video processing and image processing.